Tuesday, August 16, 2016

Tom Clancy's Splinter Cell (video game)


Tom Clancy's Splinter Cell is a stealth video game developed by Ubisoft Montreal and built on the Unreal Engine 2. It is the first Splinter Cell game in the series. Endorsed but not created by author Tom Clancy, it follows the activities of NSA Black Ops agent Sam Fisher. The character of Fisher is voiced by actor Michael Ironside. His commanding officer, Irving Lambert, is voiced by actor Don Jordan.
Tharealsplintercell.jpgThe game is available for Xbox, Microsoft Windows, PlayStation 2, GameCube, and Mac OS X.[1][2] 2D versions of the game were released for the Game Boy Advance and N-Gage (the latter as Tom Clancy's Splinter Cell: Team Stealth Action),[3] as well as the mobile phones version developed by Gameloft.[4] A remastered "high definition" version of Tom Clancy's Splinter Cell was released on the PlayStation 3 in September 2011. The success of the game series spawned a series of novels written under the pseudonym David Michaels.


          From Wikipedia, the free encyclopedia

Saturday, August 6, 2016

Football (video game)

Football Intellivision cover.jpgFootball (released as NFL Football) is a multiplayer sports video game produced by Mattel and released for its Intellivision video game system in 1979.[2] The players each control a football team competing in a standard four-quarter game. Like Mattel's other sports video games, NFL Football did not use any official National Football League team names or player names, even though Mattel obtained a license from the NFL and used the league's logo in its box art.


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Saturday, July 23, 2016

Raiders of the Lost Ark (video game)

Raiders of the Lost Ark is a video game created for the Atari 2600 and based on the movie of the same name. The game was designed by Howard Scott Warshaw.Raiders of the Lost Ark Coverart.pngThe player controls Indiana Jones as he searches for the lost Ark of the Covenant. The game requires the player to use two different controllers: controller 2 moves Jones and its button uses an item; controller 1 selects the item to use and its button drops the item. This control scheme anticipated later game controllers with more buttons and games where buttons would allow the player to switch items without interrupting gameplay.


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Wednesday, July 20, 2016

The Sims (video game)

The Sims Coverart.pngThe Sims is a 2000 strategic life-simulation video game developed by Maxis and published by Electronic Arts. It is a simulation of the daily activities of one or more virtual people ("Sims") in a suburban household near a fictional SimCity. The game's development was led by game designer Will Wright who is also known for developing SimCity.


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Tuesday, July 19, 2016

Guild Wars (video game)

Guildbox.jpgGuild Wars, renamed later to Guild Wars Prophecies, is the first campaign of the Guild Wars series of Action RPGs, developed by the Seattle-based ArenaNet game developer studio, a subsidiary of South Korean game publisher NCSOFT. Prophecies introduced players to the world of Guild Wars, known as Tyria, and premiered several elements that are now known as core components of the Guild Wars games.
Like all Guild Wars campaigns, Prophecies contains a co-operative role-playing portion and a competitive Player versus Player (PvP) portion. Co-operative characters may be used in the competitive portion, or new PvP-specific characters may be created at maximum level and all skills unlocked to the accounts.

                    From Wikipedia, the free encyclopedia

Sunday, July 17, 2016

Fable (video game)


Fablebox.jpgFable is an action role-playing video game, the first in the Fable series. It was developed for the Xbox, Microsoft Windows, and Mac OS X platforms by Big Blue Box Studios, a satellite developer of Lionhead Studios, and was published by Microsoft Studios. The game shipped for the Xbox in September 2004. An extended version of the game, Fable: The Lost Chapters, was released for the Xbox and Windows in September 2005. A port of the game for Mac OS X, created by Robosoft Technologies and published by Feral Interactive, was released in March 2008 after a delay of more than two years due to licensing issues.
Originally developed under the name Project Ego, Fable's development involved more than 150 people. The game's music was composed by Russell Shaw, with the opening title theme written by Danny Elfman. The game's release was widely anticipated, due in part to Lionhead cofounder Peter Molyneux's enthusiastic hype of the game.
Fable was well received by critics for the quality of its gameplay and execution, though the failure to include many promised features was noted. Fable was the top-selling game of September 2004 and sold more than two million units by 2007. The game was followed by two sequels, Fable II in 2008 and Fable III in 2010. Fable Anniversary, a high-definition remake of the game that includes The Lost Chapters, was released for the Xbox 360 in February 2014.[2]

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Need for Speed: Most Wanted (2005 video game)

Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW or just Most Wanted) is a racing video game developed by EA Black Box and published by Electronic Arts. It is the ninth installment in the Need for Speed series. The game features street racing-oriented game play, with certain customization options from the Need for Speed: Underground series. The game is succeeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted.
Need for Speed Most Wanted Box Art.jpgMost Wanted has been released for Nintendo DS, Microsoft Windows, PlayStation 2, Xbox, GameCube, Game Boy Advance and is the first Need for Speed game released for the seventh generation console, the Xbox 360, as one of the system's launch titles. Another version of Most Wanted, titled Need for Speed: Most Wanted 5-1-0 has been released for the PlayStation Portable. In May 2012, the PlayStation 2 version was released on the online virtual market, PlayStation Store, for the PlayStation 3, but was removed from the storefront later that year. On June 1, 2012, a reboot of the game, also called Need for Speed: Most Wanted, was announced by the British developing team Criterion Games and was released on October 30, 2012.
Need for Speed: Most Wanted received positive reviews and was a commercial success; it sold 16 million copies worldwide, making it the best-selling title in the series.

                               
                                                                                    From Wikipedia, the free encyclopedia

The Elder Scrolls V: Skyrim


The Elder Scrolls V Skyrim cover.pngThe Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion. Skyrim was released worldwide on November 11, 2011, for Microsoft Windows, PlayStation 3, and Xbox 360. Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire, and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim – Legendary Edition, which was released on June 4, 2013. The Elder Scrolls V: Skyrim – Special Edition. A remastered version of the game will be released for the Xbox One and PlayStation 4 on October 28, 2016. It will come with full mod support, all three DLC expansions, and a complete graphical upgrade.
Skyrim's main story revolves around the player character and their effort to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set two hundred years after the events of Oblivion and takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops the character by improving skills. Skyrim continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
The game was developed using the Creation Engine, rebuilt specifically for the game. The team opted for a unique and more diverse game world than Oblivion's Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. Skyrim was released to critical acclaim, with reviewers particularly mentioning the character development and setting, and is considered to be one of the greatest video games of all time. The game shipped over seven million copies to retailers within the first week of its release, and sold over 20 million copies across all three platforms.

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Tomb Raider (1996 video game)


Tomb Raider is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was originally released in 1996 for Sega Saturn, MS-DOS, and PlayStation. Tomb Raider was also released into the mobile gaming market for N-Gage devices in 2003. The game was released for the PlayStation Network in North America in August 2009, and in Europe in August 2010.[1] Tomb Raider follows the exploits of Lara Croft, an English archaeologist in search of ancient treasures.
The game was critically and commercially successful, selling around 7.5 million copies worldwide[2] and earning a 91 aggregate score according to Metacritic and is considered widely influential, serving as a template for many 3D action-adventure games that would follow.[3]
Tomb Raider (1996).pngA remake of the game was released in 2007 in celebration of its 10th anniversary, and a reboot of its series under the same title was released in 2013.



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Star Wars: Knights of the Old Republic


Star Wars: Knights of the Old Republic PC box coverStar Wars: Knights of the Old Republic is a role-playing video game developed by BioWare and published by LucasArts. Written by Drew Karpyshyn, the soundtrack for the game was composed by Jeremy Soule. It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, on September 7, 2004 for Mac OS X, and on May 30, 2013 for iOS iPad, which was later updated on December 19, 2013 for iPhone and iPod Touch and on the December 23, 2014 on Google Play for Android devices. The Xbox version is playable on Xbox 360 via the latter's Backward Compatibility feature.[3]
The sequel, Star Wars: Knights of the Old Republic II – The Sith Lords, was developed by Obsidian Entertainment at BioWare's suggestion[4] as BioWare wanted to focus on their own intellectual properties.

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Final Fantasy X


Ffxboxart.jpgFinal Fantasy X (ファイナルファンタジーX Fainaru Fantajī Ten?) is a role-playing video game developed and published by Square (now Square Enix) as the tenth entry in the Final Fantasy series. Originally released in 2001 for Sony's PlayStation 2, the game was re-released as Final Fantasy X/X-2 HD Remaster for PlayStation 3 and PlayStation Vita in 2014,[1][2][3] for PlayStation 4 in 2015[4] and for Microsoft Windows in 2016.[5] The game marks the Final Fantasy series transition from entirely pre-rendered backdrops to fully three-dimensional areas, and is also the first in the series to feature voice acting. Final Fantasy X replaces the Active Time Battle (ATB) system with the "Conditional Turn-Based Battle" (CTB) system, and uses a new leveling system called the "Sphere Grid".
Set in the fantasy world of Spira, the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster known as Sin. The player character is Tidus, an athlete star of the fictional sport known as blitzball, who finds himself in the world Spira after his home city of Zanarkand is destroyed by Sin. Shortly after arriving to Spira, Tidus joins the summoner Yuna on her pilgrimage to destroy Sin.
Development of Final Fantasy X began in 1999, with a budget of more than US$32.3 million and a team of more than 100 people. The game was the first in the main series not entirely scored by Nobuo Uematsu; Masashi Hamauzu and Junya Nakano were signed as Uematsu's fellow composers. Final Fantasy X was both a critical and commercial success, selling over 6.6 million units worldwide. On March 3, 2003, it was followed by Final Fantasy X-2, making it the first Final Fantasy game to have a direct game sequel. In October 2013, Square Enix announced Final Fantasy X and its sequel Final Fantasy X-2 together sold over 14 million copies worldwide on PlayStation 2.[6]

                                                             From Wikipedia, the free encyclopedia
                                             

Call of Duty 4: Modern Warfare


Call of Duty 4 Modern Warfare.jpgCall of Duty 4: Modern Warfare is a 2007 first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, OS X, PlayStation 3, Xbox 360, and Wii. A handheld game was made for the Nintendo DS. The game was released in North America, Australia, and Europe in November 2007 for video game consoles and Microsoft Windows. It was released for OS X in September 2008, then released for the Wii in November 2009, given the subtitle Reflex Edition. It is the fourth installment in the Call of Duty video game series, excluding expansion packs, and is the first in the Modern Warfare line of the franchise, followed by a direct sequel, Call of Duty: Modern Warfare 2 as well as the first game in the series to have a Mature rating. The game breaks away from the World War II setting of previous games in the series and is instead set in modern times. Developed for over two years, the game uses a proprietary game engine. On September 10, 2009, it was published in Japan by Square Enix.
The story takes place in the year 2011, where a radical leader has executed the president of an unnamed country in the Middle East, and an ultranationalist movement starts a civil war in Russia. The conflicts are seen from the perspectives of a U.S. Force Reconnaissance Marine and a British SAS commando, and are set in various locales, such as the United Kingdom, the Middle East, Azerbaijan, Russia, and Ukraine. The multiplayer portion of the game features various game modes, and contains a leveling system that allows the player to unlock additional weapons, weapon attachments, and camouflage schemes as they advance.
Critically acclaimed, the game received an aggregated score of 94% from both GameRankings and Metacritic. The gameplay and story received particular praise, while criticism targeted the failure of the game to substantially innovate the first-person shooter genre. The game won numerous awards from gaming websites, including IGN's Best Xbox 360 Game. It was the top-selling game worldwide for 2007, selling around seven million copies by January 2008 and almost sixteen million by November 2013.
A remastered version of the game will be released on PlayStation 4, Xbox One and PC alongside Call of Duty: Infinite Warfare on November 4, 2016.[3]


                                                               
                                            From Wikipedia, the free encyclopedia

Perfect Dark


A red headed woman's face occupies the foreground on an industrial-style background. She is holding a gun. A grey alien is visible at the bottom right corner. In the bottom of the image, the title "Perfect Dark" featuring a double slash symbol after the word "Dark". Rareware's logo, Nintendo' Seal of Quality, BBFC's rating of "18", and the Dolby Surround Sound logo are shown at the bottom left corner. On the right side of the image, game specifications.Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak.
The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode, widescreen support, and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.
Perfect Dark was developed over the course of three years and uses an upgraded version of the GoldenEye 007 engine. The game met with critical acclaim and commercial success upon release, selling more than three million units worldwide. Critics widely praised its customisable multiplayer modes and replay value, but criticized its inconsistent frame rate. The game's success has led to the development of the Perfect Dark series, which includes the 2005 prequel Perfect Dark Zero and other types of merchandise like novels and comic books. A remake, also titled Perfect Dark, with enhanced graphics and online multiplayer, was exclusively released as an Xbox Live Arcade game for the Xbox 360 in 2010.

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Punch-Out!! (arcade game)

North American Punch-Out!! arcade flyer.Punch-Out!! (パンチアウト!! Panchi-Auto!!?) is a boxing arcade game by Nintendo, originally released late 1983.[2][8] It was the first in a series of successful Punch-Out!! games, producing an arcade sequel known as Super Punch-Out!!, a spin-off of the series titled Arm Wrestling, a highly popular version for the NES originally known as Mike Tyson's Punch-Out!!, and Super Punch-Out!! for the SNES.
The arcade game introduced recurring video games characters such as Glass Joe, Piston Hurricane, Bald Bull, and Mr. Sandman. It is also notable as the debut project for composer Koji Kondo, who would later go on to write music in the Super Mario and The Legend of Zelda series.

         From Wikipedia, the free encyclopedia

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994.[3] World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne.[4] Blizzard Entertainment announced World of Warcraft on September 2, 2001.[5] The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.
WoW Box Art1.jpgThe first expansion set of the game, The Burning Crusade, was released on January 16, 2007.[6] The second expansion set, Wrath of the Lich King, was released on November 13, 2008.[7] The third expansion set, Cataclysm, was released on December 7, 2010. The fourth expansion set, Mists of Pandaria, was released on September 25, 2012.[8] The fifth expansion set, Warlords of Draenor, was released on November 13, 2014.[9] The sixth expansion set, Legion, was announced at Gamescom 2015, on August 6, 2015 and is scheduled to be released on August 30, 2016.[10]
With peak of 12 million subscriptions in October 2010 and Blizzard's final report of 5.5 million subscriptions in October 2015,[11] World of Warcraft remains the world's most-subscribed MMORPG,[7][12] and holds the Guinness World Record for the most popular MMORPG by subscribers.[13][14][15][16] In January 2014, Blizzard announced that more than 100 million accounts had been created over the game's lifetime.[17]

Halo: Combat Evolved

Halo - Combat Evolved (XBox version - box art).jpgHalo: Combat Evolved is a 2001 military science fiction first-person shooter video game developed by Bungie and published by Microsoft Game Studios. The first game of the Halo franchise, it was released on November 15, 2001, as a launch title for the Xbox gaming system,[1] and is considered the platform's "killer app".[7] More than five million copies were sold worldwide by November 2005.[8] Microsoft released versions of the game for Microsoft Windows and Mac OS X in 2003, and the surrounding storyline was adapted and elaborated into a series of novels, comic books, and live-action web series. The game was later released as a downloadable Xbox Original for the Xbox 360. A high-definition remake, Halo: Combat Evolved Anniversary, was released for Xbox 360 on the 10th anniversary of the original game's launch, and was rereleased as part of Halo: The Master Chief Collection on November 11, 2014, for the Xbox One.[9]
Halo is set in the twenty-sixth century, with the player assuming the role of the Master Chief, a cybernetically enhanced supersoldier. The player is accompanied by Cortana, an artificial intelligence who occupies the Master Chief's neural interface. Players battle various aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. The game has been commended for elements such as its story, the variety of strategies players can employ, and its multiplayer mode;[10][11][12] however, the repetitive nature of its level design was criticized by some reviewers.[10][13]
Halo has been praised as one of the greatest video games of all time,[14][15] and was ranked by IGN as the fourth-best first-person shooter ever made.[16] The game's popularity has led to labels such as "Halo clone" and "Halo killer", applied respectively to games either similar to or anticipated to be better than it.[17][18][19] In addition, the game inspired and was used in the fan-created Red vs. Blue video series, which is credited as the "first big success" of machinima (the technique of using real-time 3D engines, often from video games, to create animated films).[20]


                                                  From Wikipedia, the free encyclopedia

Doom (1993 video game)


Doom cover art.jpgDoom (typeset as DOOM in official documents)[1] is a 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in video game history, for having pioneered the now-ubiquitous first-person shooter. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.
In Doom, players assume the role of an unnamed space marine, who became popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell.[2] With one third of the game, nine levels, distributed as shareware, Doom was played by an estimated 15–20 million people[3] within two years of its release, popularizing the mode of gameplay and spawning a gaming subculture. In addition to popularizing the FPS genre, it pioneered immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". As a sign of its effect on the industry, first-person shooter games from the genre's boom in the 1990s, helped in no small part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as satanic imagery, made Doom the subject of considerable controversy.
The Doom franchise was later continued with the follow-up Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC DOS, the games have later been ported to numerous other platforms. Once the game's source code was released in 1997, it spawned even more adaptations, as fans further ported the code to countless devices. The series started to lose mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedruns, and modifications to the original. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using id Tech 4, with an associated 2005 Doom motion picture. Another release, simply titled Doom and powered by id Tech 6, was released in 2016 and focused on returning to fast paced action of the first two games.

                                     From Wikipedia, the free encyclopedia

Resident Evil (1996 video game)


Resident Evil 1 cover.pngResident Evil, known in Japan as Bio Hazard (バイオハザード Baio Hazādo?),[4] is a survival horror video game developed and released by Capcom originally for the PlayStation in 1996, and is the first game in the Resident Evil series. The game's plot follows Chris Redfield and Jill Valentine, members of an elite task force known as S.T.A.R.S., as they investigate the outskirts of Raccoon City following the disappearance of their team members. They soon become trapped in a mansion infested with zombies and other monsters. The player, having selected to play as Chris or Jill at the start of the game, must explore the mansion to uncover its secrets.
It was conceived as a remake of Capcom's earlier horror game Sweet Home, Resident Evil became its own project with development led by Shinji Mikami. Mikami took gameplay design cues from the 1992 game Alone in the Dark as well as aesthetic design from The Shining (1980) for the scenery. Gameplay consists largely of third-person action with added emphasis on inventory management, exploration, and puzzle solving. Resident Evil establishes many conventions seen later in the series, including the control scheme, inventory system, save system, and use of 3D models superimposed over pre-rendered backgrounds.
Resident Evil was very well received critically and commercially, and is often credited for defining the survival horror genre. Its success has spawned a multimedia franchise including video games, films, comics, novels, and other merchandise. The game has received dedicated ports to the Sega Saturn, Microsoft Windows, and Nintendo DS. In 2002, a remake of the same name was released for the GameCube featuring updated graphics, sound, and changes to the gameplay and story. A high-definition remaster of the GameCube game was released in 2015 for modern platforms. A direct sequel titled Resident Evil 2 was released in 1998, and a prequel, Resident Evil Zero, was released in 2002.


                                          From Wikipedia, the free encyclopedia

The Legend of Zelda (video game)


Legend of zelda cover (with cartridge) gold.pngThe Legend of Zelda (Japanese: ゼルダの伝説 Hepburn: Zeruda no Densetsu?), subtitled The Hyrule Fantasy in its original Japanese release, is an action-adventure video game developed and published by Nintendo and designed by Shigeru Miyamoto and Takashi Tezuka.[7] Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon.[8] During the course of the game, the player sees Link from a top-down perspective and must navigate him through the overworld and several dungeons, defeating enemies and finding secrets along the way.[9][10]
The inaugural game of the The Legend of Zelda series, it was originally released in Japan as a launch title for the Family Computer Disk System peripheral in 1986.[11] More than a year later, North America and Europe received releases on the Nintendo Entertainment System in cartridge format, making the game the first home console title to include an internal battery for saving data.[12] This version was released in Japan in 1994 under the title The Legend of Zelda 1 (ゼルダの伝説1 Zeruda no Densetsu Wan?).[6] The game was ported to the GameCube[13] and Game Boy Advance,[6] and is available in emulated form via the Virtual Console on the Wii, Nintendo 3DS and Wii U.[14]
The Legend of Zelda was a bestseller for Nintendo, selling over 6.5 million copies. It is often featured in lists of games considered the greatest or most influential and is regarded as a spiritual forerunner of the role-playing video game genre. A solitary sequel, Zelda II: The Adventure of Link, was first released in Japan less than a year after its predecessor's debut. The game spawned several prequels and a number of spin-offs, establishing a series that has become one of Nintendo's most popular.

Saturday, July 16, 2016

Daytona USA (video game)


Daytona USA arcade flyer.jpgDaytona USA is a racing video game developed by Sega AM2 and released by Sega, with a limited release in 1993 followed by a full release in 1994.[3] One of the highest grossing arcade games of all time,[4] Daytona USA was Sega's first title to debut on the Sega Model 2 arcade board, and, at the time of its release, was considered the most visually detailed 3D racing game. Compared to the flat-shaded polygons of its predecessor, Virtua Racing, Daytona's 3D-world was fully texture-mapped, giving it a more realistic appearance. Daytona was one of the first video games to feature filtered, texture-mapped polygons, giving it the most detailed graphics yet seen in a video game up until that time.[3] In single-player mode, Daytona maintained a consistent 60fps (frames per second) rate, even with multiple opponents on screen, surpassing the motion smoothness of the only other racing game in a comparable graphical arena, Namco's Ridge Racer.
A slightly updated version of Daytona USA was re-released in arcades in 2010 as Sega Racing Classic.
On 12 October 2011 Sega announced that Daytona USA would be coming to Xbox Live and PlayStation Network. This also marked the return of the original name. The game saw its release on 25 October for PlayStation Network, and 26 October for Xbox Live Arcade.


                                                  From Wikipedia, the free encyclopedia

Grand Theft Auto: San Andreas


Grand Theft Auto: San Andreas is an open world action-adventure video game with role-playing elements developed by Rockstar North and published by Rockstar Games. It was released on 26 October 2004 for the PlayStation 2 console, and on 7 June 2005 for Microsoft Windows and Xbox. It is the seventh title in the Grand Theft Auto series, and the first main entry since 2002's Grand Theft Auto: Vice City. It was released on the same day as the handheld game Grand Theft Auto Advance.
GTASABOX.jpgGrand Theft Auto: San Andreas is played from a third-person perspective in an open world environment, allowing the player to interact with the game world at their leisure. The game is set within the fictional US state of San Andreas, which is heavily based on California and Nevada.[b] The state of San Andreas consists of three metropolitan cities: Los Santos, based on Los Angeles; San Fierro, based on San Francisco; and Las Venturas, based on Las Vegas. The single-player story follows Carl "CJ" Johnson, who returns home to Los Santos from Liberty City after his mother's murder. CJ finds his old friends and family in disarray, and over the course of the game he attempts to re-establish his old gang, clashes with corrupt cops, and gradually unravels the truth behind his mother's murder. The plot is based on multiple real-life events in Los Angeles, including the rivalry between the Bloods, Crips, and Hispanic street gangs, the 1980s crack epidemic, the LAPD Rampart scandal, and the 1992 Los Angeles riots.


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R-Type

R-Type arcadeflyer.pngR-Type (アール・タイプ Āru Taipu?) is a side scrolling shoot-em-up arcade game produced by Irem in 1987. The player controls a space fighter named the R-9 to defend humanity against a mysterious powerful alien life-form known as the "Bydo".


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